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Drawing
Drawing
is a means of making an image, using any of a wide variety
of tools and techniques. It generally involves making marks
on a surface by applying pressure from a tool, or moving
a tool across a surface. Common tools are graphite pencils,
pen and ink, inked brushes, wax color pencils, crayons,
charcoals, pastels, and markers. Digital tools which simulate
the effects of these are also used. The main techniques
used in drawing are: line drawing, hatching, crosshatching,
random hatching, scribbling, stippling, and blending.
Definitions
Drawing
is generally considered distinct from painting, in which
colored pigments are suspended in a liquid medium and usually
applied with a brush. Etching is similar to drawing but
differs in that the tool digs into the surface, which is
then used to make prints on a separate surface.
One
standard for differentiating drawing from painting is that
it does not permit the artist to mix colors before applying
them; colors can only be blended on the drawing surface,
usually by overlaying one upon the other or by putting them
close enough together that the eye "mixes" them.
These
distinctions are somewhat arbitrary and subject to change;
some artists refer to fully-rendered pastel and colored-pencil
compositions as "paintings", and in nineteenth
century usage "drawing" also encompassed the use
of watercolors. In digital media, "drawing" often
refers to the use of vector-based graphics programs, as
distinguished from bitmap-based "painting" software,
but this distinction is not universal.
Subject
All
drawings are representational, depicting objects or scenes
which the artist views, remembers, or imagines. They may
be realistic to the point of lifelike resemblence (e.g.
traditional portraits), looser approximations of reality
(e.g. sketches), highly stylized (e.g. cartoons, caricatures),
or abstract (e.g. automatic drawing, entoptic graphomania).
Media
The
medium is the means by which ink, pigment, or color are
delivered onto the drawing surface. Most drawing media are
either dry (e.g. graphite, charcoal, pastel, Cont?, silverpoint),
or water-based (marker, pen and ink). Watercolor pencils
can be used dry like ordinary pencil, then moistened with
a wet brush to get various painterly effects. Very rarely,
artists have drawn with (usually decoded) invisible ink.
Materials
Paper
comes in a variety of different sizes and qualities, ranging
from newspaper grade for practice up to high quality and
relatively expensive paper sometimes sold as individual
sheets. Papers can vary in texture, hue, acidity, and strength
when wet. Smooth paper is good for rendering fine detail,
but a more "toothy" paper will hold the drawing
material better. Thus a more coarse material is useful for
producing deeper contrast.
For
pen and ink work, typing paper is often used for practice
drawings, but heavier paper holds up better. Bristol board
makes a hard surface that is especially good for ink or
fine detailed graphite drawing. Coldpressed watercolor paper
is sometimes favored for ink drawing due to its texture.
Tracing vellum is often used for experimenting on top of
a pencil drawing, prior to committing a technique to the
final page.
Various
tools are routinely used in the process of drawing. These
include a pencil sharpener, sandpaper, kneaded eraser, blending
stubs, and chamois. Other tools that sometimes prove useful
are tracing paper, a circle compass, ruler, frisket film,
fixative, and drafting tape. The use of an easel or slanted
table reduces the distorting effects of perspective.
Aspects
Of The Drawing Process
Applying Media
Prior
to working on an image, the artist will likely want to gain
an understanding of how the various media will work. The
different drawing implements can be tried on practice sheets
to see what type of pattern they create, and how to apply
the implement in order to produce varying
The stroke of the drawing implement can be used to control
the appearance of the image. Ink drawings typically use
hatching, which consists of groups of parallel lines. Cross-hatching
uses hatching in two or more different directions to create
a darker tone. Broken hatching, or lines with intermittent
breaks, is used to form lighter tones, and by controlling
the density of the breaks a graduation of tone can be achieved.
Finally stippling, or random placement of dots on a page,
can also be used to produce a texture or shade.
Sketch
drawings use similar techniques, although with pencils and
drawing sticks continuous variations in tone can be achieved.
For best results the lines in a sketch are typically drawn
to follow the contour curves of the surface, thus producing
a depth effect. When drawing hair, the lines of the sketch
follow the direction of the hair growth.
Typically
a drawing will be filled in based on which hand the artist
favors. A right-handed artist will want to draw from left
to right in order to avoid smearing the image. Sometimes
the artist will want to leave a section of the image blank
while filling in the remainder of the picture. A frisket
can be used for this purpose. The shape of the area to be
preserved is cut out of the frisket, and the resulting shape
is then applied to the drawing surface. This will protect
the surface from receiving any stray marks before it is
ready to be filled in.
Another
method to preserve a section of the image is to apply a
spray-on fixative to the surface. This will hold loose material
more firmly to the sheet and prevent it from smearing. However
the fixative spray typically uses chemicals that can negatively
affect the respiratory system, so it should be employed
in a well-ventilated area such as outdoors.
Tone
Shading
is the technique of varying the tonal values on the paper
to represent the shade of the material as well as the placement
of the shadows. Careful attention to reflected light, shadows,
and highlights can result in a very realistic rendition
of the image.
Blending uses an implement to move the drawing material
on the paper so as to hide the original drawing strokes.
This
can only be done when drawing with a material such as graphite
or charcoal that is not permanently attached once applied.
When shading and blending is needed, the artist can employ
a combination of a tortillon blending stump, chamois or
soft tissue, and a specialized putty-rubber eraser. The
chamois cloth in particular is useful for creating smooth
textures, and for removing material to lighten the tone.
There are a number of methods for producing texture in the
picture. In addition to choosing a suitable paper, the type
of drawing material and the drawing technique will result
in different textures.
Texture
can be made to appear more realistic when it is draw next
to a contrasting texture. Thus a coarse texture placed next
to a smoothly blended area will appear more notable. A similar
effect can be achieved by drawing different tones in close
proximity. A light edge next to a dark background will stand
out to the eye, and almost appear to float above the surface.
In
most drawing mediums, but especially in ink, realistic renditions
of an object or structure avoid outlinining the form and
features. Otherwise the image may resemble a paint-by-numbers
figure from a coloring book. Instead the shape of the structure
is portrayed almost entirely through tones and shading,
including contrast with the background.
Layout
Measuring
the dimensions of a subject while blocking in the drawing
is an important step in producing a realistic rendition
of the actual subject. A straight drawing implement held
horizontally or vertically can be used to measure the angles
of different sides. These angles can be reproduced on the
drawing surface and then rechecked to make sure they are
accurate.
Another
form of measurement is to compare the relative sizes of
different parts of the subject with each other. A finger
placed at a point along the drawing implement can be used
to compare that dimension with other parts of the image.
A grid
can be used to produce a more accurate portrayal of a photograph.
The image is subdivided into equally spaced horizontal and
vertical lines. A scaled version of these lines is drawn
lightly on the paper, and the outlines of the significant
features are copied onto the drawing. A similar approach
when using an easel is to mount a small, heavy paper frame
through which the artist can view the scene. The image on
the paper is then scaled in reference to this frame.
When
attempting to draw a complicated shape such as a human figure,
it is helpful at first to represent the form with a set
of primitive shapes. Almost any form can be represented
by some combination of the cube, sphere, cylinder, and cone.
Once these basic shapes have been assembled into a likeness,
then the drawing can be refined into a more accurate and
polished form. The lines of the primitive shapes are removed
and replaced by the final likeness.
A more
refined art of figure drawing relies upon the artist possessing
a deep understanding of anatomy and the human proportions.
A trained artist is familiar with the skeleton structure,
joint location, muscle placement, tendon movement, and how
the different parts work together during movement. This
allows the artist to render more natural poses that do not
appear artificially stiff. The artist is also familiar with
how the proportions vary depending on the age of the subject,
particularly when drawing a portrait.
Perspective
Linear
perspective is a method of portraying objects on a flat
surface so that the dimensions shrink with distance. The
parallel, straight edges of any object, whether a building
or a table, will follow lines that eventually converge at
infinity. Typically this point of convergence will be along
the horizon, as buildings are built level with the flat
surface. When multiple structures are aligned with each
other, such as buildings along a street, the horizontal
tops and bottoms of the structures will all typically convert
at a vanishing point.
Two Point Perspective Drawing
When
both the fronts and sides of a building are drawn, then
the parallel lines forming a side converge at a second point
along the horizon (which may be off the drawing paper.)
This is a "two-point perspective". Convering the
vertical lines to a point in the sky then produces a "three-point
perspective".
Depth
can also be portrayed by several techniques in addition
to the perspective approach above. Objects of similar size
should appear ever smaller the further they are from the
viewer. Thus the back wheel of a cart will appear slightly
smaller than the front wheel. Depth can be portrayed through
the use of texture. As the texture of an object gets further
away it becomes more compressed and busy, taking on an entirely
different character than if it was close.
Depth
can also be portrayed by reducing the amount of contrast
of more distant objects, and also by making the colors more
pale. This will reproduce the effect of atmospheric haze,
and cause the eye to focus primarily on objects drawn in
the foreground.
Artistry
The
composition of the image is an important element in producing
an interesting work of artistic merit. The artist plans
the placement of elements in the art in order to communicate
ideas and feelings with the viewer. The composition can
determine the focus of the art, and result in a harmonious
whole that is aesthetically appealing and stimulating.
The
illumination of the subject is also a key element in creating
an artistic piece, and the interplay of light and shadow
is a valuable method in the artist's toolbox. The placement
of the light sources can make a considerable difference
in the type of message that is being presented. Multiple
light sources can wash out any wrinkles in a person's face,
for instance, and give a more youthful appearance. In contrast,
a single light source, such as harsh daylight, can serve
to highlight any texture or interesting features.
When drawing an object or figure, the skilled artist pays
attention to both the area within the silhouette and what
lies outside. The exterior is termed the negative space,
and can be as important in the representation as the figure.
Objects placed in the background of the figure should appear
properly placed wherever they can be viewed.
A study is a draft drawing that is made in preparation
for a planned final image. Studies can be used to determine
the appearance of specific parts of the completed image,
or for experimenting with the best approach for accomplishing
the end goal. However a well-crafted study can be a piece
of art onto itself, and many hours of careful work can go
into completing a study.
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