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Video
Art
Video art is a type of art which relies
on moving pictures and is comprised of video and/or audio
data. ((It should not however be confused with television
or experimental cinema). Video art saw its heyday during
the 1960s and 1970s, but has exerted an influence to the
present.
Different artists use different media, but
video tape was probably most common in the form's early
years, though Hard Disk, CD-ROM, DVD, and solid state have
been used;any electronic storage format. However, despite
obvious parallels and relationships, video is not film.
One
of the key differences between video art and theatrical
cinema is that video art does not necessarily rely on many
of the conventions that define theatrical cinema. Video
art may not employ the use of actors, may contain no dialogue,
may have no discernible narrative or plot, or adhere to
any of the other conventions that generally define motion
pictures as entertainment.
This
distinction is important, because it delineates video art
not only from cinema but also from the subcategories where
those definitions may become muddy (as in the case of avant
garde cinema or short films). Perhaps the simplest, most
straightforward defining distinction in this respect would
then be to say that (perhaps) cinema's ultimate goal is
to entertain, whereas video art's intentions are more varied,
be they to simply explore the boundaries of the medium itself
(e.g., Peter Campus, Double Vision) or to rigorously attack
the viewer's expectations of video as shaped by conventional
cinema (e.g., Joan Jonas, Organic Honey's Vertical Roll).
Video art is said to have begun when Nam
June Paik used his new Sony Portapak to shoot footage of
Pope Paul VI's procession through New York City in the autumn
of 1965. That same day, across town in a Greenwich Village
cafe, Paik played the tapes and (so legend goes) video art
was born. This fact is sometimes disputed, however, due
to the fact that the first Sony Portapak, the Videorover
did not become avaliable until 1967.
Prior to the introduction of the Sony Portapak,
"moving image" technology was only available to
the consumer (or the artist for that matter) by way of eight
or sixteen millimeter film, but did not provide the instant
playback that video tape technologies offered. Consequently,
many artists found video more appealing than film, even
more so when the greater accessibility was coupled technologies
which could edit or modify the video image.
The two examples mentioned above both made
use of "low tech tricks" to produce seminal video
art works. Peter Campus' Double Vision combined the video
signals from two Sony Portapaks through an electronic mixer,
resulting in a distorted and radically dissonant image.
Jonas' Organic Honey's Vertical Roll involved recording
previously recorded material as it was played back on a
television -- with the vertical hold setting intentionally
in error.
Many notable people who used video art emerged
more or less simultaneously in Europe with work by Wojciech
Bruszewski (Poland), Wolf Kahlen (Germany), Peter Weibel
(Austria), David Hall (UK) and others. For key early British
work see Video Art: The Early Years.
Although it continues to be produced, it
is most frequently combined with other media and is subsumed
by the greater whole of an installation or performance.
Contemporary contributions are being produced at the crossroads
of other disciplines such as installation, architecture,
design, theory of sculpture, as well as new forms of non-objective
narrative and visual abstractions. Contemporary leading
artists working this way are Matthew Barney (USA), Javier
March?n (Spain) and Pipilotti Rist (Switzerland).
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